VIZA 618 - Facial Modeling and Animation
Create two expressions using blendshapes. Use reference if possible.
Results

Reference




Published in
VIZA 618 - Facial Modeling and Animation
Assignment
- Model a head from reference using polygon modeling techniques.
Notes: For this lab, I worked through the guidelines in Jason Osipa's "Stop Staring: Facial Modeling and Animation Done Right:"
Reference


Mark Valley, Actor. (Fringe, Human Target)
Result
Total Polygons: 1478
Future Work
- Add Geometric Hair
- Model Teeth and Gums
- Add Asymmetries
Published in
VIZA 618 - Facial Modeling and Animation
The primitive Captain Caveman, The First Superhero, Made from Primitives
Published in
VIZA 618 - Facial Modeling and Animation
Check out a lot of silly, and unfortunately un-retouched pictures of some of the facial expressions I can do:
Published in
VIZA 618 - Facial Modeling and Animation








